Weave legendary stories in the world's greatest roleplaying game.

All you need to run a Dungeons and Dragons game is your imagination, some dice, and this book. The Dungeon Master's Guide teaches you how to how to run DandD adventures for your players- how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore.

"[The Dungeon Master's Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of DandD. . ."
-Charlie Hall, Polygon.com

"DandD acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters."-Neima Jahromi, The New Yorker

· The Dungeon Master's Guide is one of the three main Dungeons and Dragons books, along with the Player's Handbook and Monster Manual. It's a reference used by the Dungeon Master (the game's narrator) to create adventures-to run Dungeons and Dragons games and fill them with characters and stories.

· The Dungeon Master's Guide (DMG) is full of tools to help you immerse players in the game. What's the demon lord's secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.

· In the Dungeon Master's Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative-and the Dungeon Master's Guide has all the tools you need to flesh it out with ease.

· In Dungeons and Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.

· Dungeons and Dragons is the world's greatest roleplaying game. Created in 1974, DandD transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Author - Wizards RPG Team
Number of Pages - 320
Format - Hardcover
Publisher - Wizards of the Coast
Published - 2014-12-09

Additional Information

  • SKN: 596124
  • ID: 44D248FE
  • UPC: 9780786965625
  • Brand: Wizards of the Coast
  • MFR Number: 6965625
  • Ship to Quebec: Yes
  • Maximum Order Quantity: 5
  • Toysrus Recommended Age: 14 - 18 years
  • Registerable: Yes
  • Language: English
  • Gift Wrap: Gift wrap is not available for this item

Assembly

  • Item Height: 0.79 inches
  • Item Length: 11.2 inches
  • Item Weight: 2.39 lbs
  • Item Width: 8.6 inches

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Wizards of the Coast

Dungeons and Dragons Dungeon Master's Guide (Core Rulebook, DandD Roleplaying Game) - English Edition

SKN: 596124

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Website Price: $58.00

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