Book is in French
Max is not an ordinary young man. Sometimes, when reality becomes too overwhelming, he dives into the depths of his imagination, where dragons, magic and adventure overflow into the world of Dungeons & Dragons. This game is not just a passion for him; It's a lifestyle.
But fate hits hard when his comrades-in-arms move far away, to Quebec, leaving him with his friend Ben as his only ally. Unfortunately, D&D is not played with only people. As the start of the school year looms, Max sees an opportunity: create his own D&D club, "The Abyss 666". But establishing a new club turns out to be more complex than a simple quest in your favorite game.
Between the administrative maze of school, the search for a sanctuary to play, and the challenges of recruitment, Max feels like a hero without a sword.
Faced with so much adversity, how will Max rally new adventurers to his cause? Immerse yourself in a story where reality and fantasy intertwine, and discover the journey of a young man determined to find his place in both worlds.